Objective 
UX Designer who wants to create innovative and meaningful digital experiences that leave a lasting impact on users. Driven by a passion for user centered design, I would like to leverage my skills to create digital products that not only meet users’ functional requirements but also provide efficient and enjoyable experiences throughout the user journey.
Work Experience 
UX & UI Designer, OrangePeople (May 2023 – Present)
Currently playing a pivotal role as UI/UX designer in the end-to-end design process for a nutrition app intended for global distribution.
- Conducted user research through interviews and surveys.
- Completed Market research.
- Completed functional design of the product working with product owner.
- Developed low-fidelity wireframes and interactive prototypes using Figma and applied design thinking principles in finalizing the product design. 
Software used: High fidelity design using Figma, Office 365, and Adobe Suite
Projects
SleepTight (Jan 2023 - May 2023) | Senior Capstone
A user centered mobile app designed for a better sleeping experience. Targeted to college students, this app features soothing sounds & guided meditations to help reduce stress and beat insomnia. Also includes a sleep tracker that analyzes users' sleeping patterns. Created a High Fidelity Prototype using Figma
Money Matters (Feb 2023 - May 2023) 
Designed a mobile app for college students on financial literacy and financial planning. It will help them with budgeting, managing everyday spending and more importantly learn techniques to invest and save for the future. Users have the ability to check spending, sync bank accounts, and learn about  financial literacy through short videos taught by professionals. Created a High Fidelity Prototype using Figma
Tiny Track (Feb 2023 - May 2023) 
Designed a parenting app that can help parents multitask with their duties and responsibilities to their children and their homes. Parents can take care of their child’s health remotely and check on them whenever it is possible. This will ease the stress by having advanced technologies guide them. Created a High Fidelity Prototype using Figma
Simply.Eats (Oct 2022 - Nov 2022) | Design Challenge
Designed a mobile app that teaches college students easy, delicious, budget-friendly recipes. Features also include ShoppingCart where users can shop online and get items delivered to their door without having to travel. Created a High Fidelity Prototype using Figma
Skills and Experience
Skills: User Experience (UX) Design, User Interface (UI) Design, Design Research, Interaction Design, Prototyping, Wire-framing, 3D Modeling and Texturing, 3D Animation, Video Production, Motion Graphics
Software: Figma, Maya, Adobe After Effects, Adobe Photoshop, Adobe Premiere Pro, iMovie, Microsoft Office 365
Programming Languages: Java, Python
Certifications: Foundations of User Experience (UX) Design (Coursera) 
Education
The University of Texas At Dallas, Richardson,Texas
Bachelor of Arts in Arts, Technology & Emerging Communications(ATEC)
Graduated on May 2023
Member of The UX Club at UTD 
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